Tinkerings Python-xNormal – Batch Processing Normal Maps I had 216 assets to bake textures for, I'm not doing that by hand... My…Rich Harper12th February 2020
Tinkerings Visualising Colour Accuracy of Macbeth Charts The past few weeks I've been diving deeper into the ACES workflow within VFX, and…Rich Harper26th February 2019
Tutorials Silent Deployment of Unreal Engine 4 So Unreal Engine 4 is great, and the launcher is an awesome way for users…Rich Harper28th December 2018
Case Studies Building a Motion Capture Stage – Part 2 – Timecode That Can’t Count So as it turns out, Vicon's Giganet can't count... no really. We've got timecode printing…Rich Harper5th February 2018
Case Studies Building a Motion Capture Stage – Part 1 Awesome kit, brand new space! We were moving campus, and had the opportinity to design…Rich Harper1st October 2016
Tinkerings Iron Man Helmet Build What's an Iron Man cosplay if it doesn't light up and the helmet open!? So…Rich Harper7th August 2016
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